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Professor Elise van den Hoven

MSc UU, MTD TU/e, PhD TU/e.

Elise van den Hoven

Associate Investigator

Contact Details

Phone : +61 2 9514 8967
email : elise.vandenhoven@uts.edu.au
Homepage : http://www.uts.edu.au/staff/elise.vandenhoven
ORCID : http://orcid.org/0000-0002-0888-1426

External Address

School of Software
University of Technology Sydney
(Photo credit: Images for Business)

Profile

Elise van den Hoven has a joint appointment as Professor in the School of Software, Faculty of Engineering and Information Technology, University of Technology Sydney (UTS) and as Associate Professor in the Department of Industrial Design, Eindhoven University of Technology (TU/e). Her research interests span aspects of human-computer interaction, design and psychology, including designing interactive systems, physical interaction and supporting human remembering. Professor van den Hoven is currently leading an international research programme called Materialising Memories (www.materialisingmemories.com), funding includes a five-year personal fellowship), which aims to design for improved reliving of personal memories.

Awards

  • 34th European Conference on Cognitive Ergonomics (ECCE'16), Best Long Paper Award (2016), van den Hoven, E. "Storytelling with objects to explore digital archives."

Media Engagement

Selected Publications

Book Chapters

  • van den Hoven, E., & Connell, J. (2016). Joint doctoral supervision across countries: Changes, challenges and considerations. In P. Blessinger & D. Stockley (Eds.), Emerging Directions in Doctoral Education (Volume 6 - Innovations in Higher Education Teaching and Learning) (pp. 259-280). Bingley, UK: Emerald Group Publishing.
  • van den Hoven, E., Broekhuijsen, M., & Mols, I. (In Press). Design applications for social remembering. In M. Meade, A.J. Barnier, P. van Bergen, C.B. Harris, & J. Sutton (Eds.), Collaborative Remembering: How Remembering with Others Influences Memory. Oxford, UK: Oxford University Press.

Periodicals

  • Broekhuijsen, M., van den Hoven, E., & Markopoulos, P. (2017). From PhotoWork to PhotoUse: Exploring personal digital photo activities. Behaviour & Information Technology. doi:10.1080/0144929X.2017.1288266
  • Zijlema, A., van den Hoven, E., & Eggen, B. (In Press). A qualitative exploration of memory cuing by personal items in the home. Memory Studies. doi:10.1177/1750698017709872
  • Heijboer, M., van den Hoven, E., Bongers, B., & Bakker, S. (2016). Facilitating peripheral interaction: Design and evaluation of peripheral interaction for a gesture-based lighting control with multimodal feedback. Personal and Ubiquitous Computing, 20(1), 1-22. doi:10.1007/s00779-015-0893-5
  • Mols, I., van den Hoven, E., & Eggen, B. (2016). Ritual camera: Exploring domestic technology to remember everyday life. IEEE Pervasive Computing, 15(2), 48-58. doi:10.1109/MPRV.2016.25
  • Angelini, L., Lalanne, D., van den Hoven, E., Khaled, O.A., & Mugellini, E. (2015). Move, hold and touch: A framework for tangible gesture interactive systems. Machines, 3(3), 173-207. doi:10.3390/machines3030173
  • Bakker, S., van den Hoven, E., & Eggen, B. (2015). Peripheral interaction: Characteristics and considerations. Personal and Ubiquitous Computing, 19, 239-254. doi://10.1007/s00779-014-0775-2.
  • Bakker, S., van den Hoven, E., & Eggen, B. (2015). Evaluating peripheral interaction design. Human-Computer Interaction, 30(6), 473-506. doi:10.1080/07370024.2014.921531
  • van den Hoven, E., & van Bergen, T. (2015). Tangible cooperative gestures: Improving control and initiative in digital photo sharing. Machines, 3(4), 268-295. doi:10.3390/machines3040268
  • Golsteijn, C., van den Hoven, E., Frohlich, D., & Sellen, A. (2014). Hybrid crafting: Towards an integrated practice of crafting with physical and digital components. Personal and Ubiquitous Computing, 18(3), 593-611. doi://10.1007/s00779-013-0684-9
  • Spermon, M., Schouten, I., & van den Hoven, E. (2014). Designing interaction in digital tabletop games to support collaborative learning in children. International Journal of Learning Technology, 9(1), 3-24. doi:10.1504/IJLT.2014.062446
  • van den Hoven, E. (2014). A future-proof past: Designing for remembering experiences. Memory Studies, 7(3), 373-387.
  • van den Hoven, E., & Eggen, B. (2014). The cue is key: Design for real-life remembering. Zeitschrift für Psychologie, 222(2), 110-117. doi://10.1027/2151-2604/a000172
  • Golsteijn, C., & van den Hoven, E. (2013). Facilitating parent-teenager communication through interactive photo cubes. Personal and Ubiquitous Computing, 17(2), 273-286. doi://10.1007/s00779-011-0487-9
  • Jansen, M., van den Hoven, E., & Frohlich, D. (2013). Pearl: Living media enabled by interactive photo projection. Personal and Ubiquitous Computing, 18, 1259-1275. doi://10.1007/s00779-013-0691-x
  • Marshall, P., Antle, A., van den Hoven, E., & Rogers, Y. (2013). Introduction on the theory and practice of embodied interaction in HCI and interaction design [Special Issue]. ACM Transactions on Computer-Human Interaction, 20(1), 1-3.
  • ten Bhömer, M., & van den Hoven, E. (2013). Interaction design for supporting communication between Chinese sojourners. Personal and Ubiquitous Computing, 17(1), 145-147. doi://10.1007/s00779-011-0482-1
  • van de Garde-Perik, E., Offermans, S., van Boerdonk, K., Lenssen K.-M., & van den Hoven, E. (2013). An analysis of input-output relations in interaction with smart tangible objects. ACM Transactions on Interactive Intelligent Systems (TiiS), 3(2, 9), 1-20. doi://10.1145/2499474.2499478
  • van den Hoven, E., van de Garde-Perik, E., Offermans, S., van Boerdonk, K., & Lenssen, K.-M. (2013). Moving tangible interaction systems to the next level. Computer, 46(8), 70-76. doi://10.1109/MC.2012.360
  • Bakker, S., Antle, A.N., & van den Hoven, E. (2012). Embodied Metaphors in Tangible Interaction Design [Special Issue]. "Tangibles and Children", Personal and Ubiquitous Computing, 16, 433-449. doi://10.1007/s00779-011-0405-110.1007/s00779-011- 0410-4
  • Bakker, S., van den Hoven, E., & Eggen, B. (2012). Acting by hand: Informing interaction design for the periphery of people’s attention. Interacting with Computers, 24, 119-130. doi://10.1016/j.intcom.2012.04.001
  • Bakker, S., van den Hoven, E., & Eggen, J.H. (2012). Knowing by ear: Leveraging human attention abilities in interaction design [Special Issue]. Journal on Multimodal User Interfaces, 5(3), 197-209. doi://10.1007/s12193-011-0062-8
  • Faber, J.P., & van den Hoven, E. (2012). MARBOWL: Increasing the fun experience of shooting marbles [Special Issue]. "Tangibles and Children", Personal and Ubiquitous Computing, 16, 391-404. doi://10.1007/s00779-011-0405-1
  • O'Hara, K., Helmes, J., Sellen, A., Harper, R., ten Bhömer, M., & van den Hoven, E. (2012). Food for talk: phototalk in the context of sharing a meal. Human-Computer Interaction, 27(1-2), 124-150. doi://10.1080/07370024.2012.656069
  • van den Hoven, E., Sas, C., & Whittaker, S. (2012). Introduction on the designing for personal memories: Past, present and future. [Special Issue]. Human-Computer Interaction, 27(1-2), 1-12. doi://10.1080/07370024.2012.673451
  • Golsteijn, C., & van den Hoven, E. (2011). Facilitating communication about books through an online community. Personal and Ubiquitous Computing, 15(2), 197-217. doi://10.1007/s00779-010-0301-0
  • van den Hoven, E., & Mazalek, A. (2011). Grasping gestures: Gesturing with physical artifacts [Special Issue]. The Role of Gesture in Designing", AIEDAM, 25, 255-271. doi://10.1017/S0890060411000072

Published Abstracts

  • Bakker, S., Hausen, D., van den Hoven, E., & Selker, T. (2015). Designing for peripheral interaction: Seamlessly integrating interactive technology in everyday life [Abstract]. Interaction Design and Architecture(s) Journal, 26, 3-5.
  • Bakker, S., Hausen, D., Selker, T., van den Hoven, E., Butz, A., & Eggen, B. (2014). Peripheral interaction: Shaping the research and design space [Abstract]. Conference on Human Factors in Computing Systems (CHI EA'14). doi://10.1145/2559206.2560470

Published Conference Proceedings

  • Broekhuijsen, M., van den Hoven, E., & Markopoulos, P. (2017). Design directions for media-supported collocated remembering practices. In Association for Computing Machinery (Ed.), Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction (TEI'17) (pp. 21-30). New York, USA: Association for Computing Machinery.
  • Mols, I., van den Hoven, E. & Eggen, B. (2017). Balance, cogito and dots: Exploring media modalities for everyday-life reflection. In Association for Computing Machinery (Ed.), Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction (TEI'17) (pp. 427-433). New York, USA: Association for Computing Machinery.
  • Tsai, W.C., Orth, D., & van den Hoven, E. (2017). Designing memory probes to inform dialogue. In Association for Computing Machinery (Ed.), Proceeding of the 2017 Conference on Designing Interactive Systems, Designing Interactive Systems (DIS) (pp. 889-901). Edinburgh, UK: Association for Computing Machinery.
  • Zekveld, J., Bakker, S., Zijlema, A., & van den Hoven, E. (2017). Wobble: Shaping unobtrusive reminders for prospective memorines in the home context. In Association for Computing Machinery (Ed.), Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction (TEI'17) (pp. 31-35). New York, USA: Association for Computing Machinery.
  • Blezinger, D., & van den Hoven, E. (2016). Storytelling with objects to explore digital archives. In Association for Computing Machinery (Ed.), Proceedings of the 34th Annual European Conference on Cognitive Ergonomics (ECCE'16) (pp. e13). New York, USA: Association for Computing Machinery.
  • Broekhuijsen, M., Mols, I., & van den Hoven, E. (2016). A holistic design perspective on media capturing and reliving. In Association for Computing Machinery (Ed.), Proceedings of the 28th Australian Conference on Human-Computer Interaction (OzCHI'16) (pp. 180-184). New York, USA: Association for Computing Machinery.
  • Herron, D., Andalibi, N., Haimson, O., Moncur, W., & van den Hoven, E. (2016). HCI and sensitive life experiences. In Association for Computing Machinery (Ed.), Proceedings of the 9th Nordic Conference on Human-Computer Interaction (NordiCHI'16) (pp. e134). New York, USA: Association for Computing Machinery.
  • Herron, D., Moncur, W., & van den Hoven, E. (2016). Digital possessions after a romantic break up. In Association for Computing Machinery (Ed.), Proceedings of the 9th Nordic Conference on Human-Computer Interaction (NordiCHI'16) (pp. e36). New York, USA: Association for Computing Machinery.
  • Mols, I., van den Hoven, E., & Eggen, B. (2016). Technologies for everyday life reflection: Illustrating a design space. In V. Roto, & J. Hakkila (Eds.), Proceedings of the Tenth Anniversary Conference on Tangible Embedded and Embodied Interaction (TEI'16) (pp. 53-61). New York, USA: Association for Computing Machinery.
  • Mols, I., van den Hoven, E., & Eggen, B. (2016). Informing design for reflection: An overview of current everyday practices. In Association for Computing Machinery (Ed.), Proceedings of the 9th Nordic Conference on Human-Computer Interaction (NordiCHI'16) (pp. e21). New York, USA: Association for Computing Machinery.
  • Orth, D., & van den Hoven, E. (2016). "I wouldn't choose that key ring; it's not me": A design study of cherished possessions and the self. In Association for Computing Machinery (Ed.), Proceedings of the 28th Australian Conference on Human-Computer Interaction (OzCHI'16) (pp. 316-325). New York, USA: Association for Computing Machinery.
  • Ramos, L., van den Hoven, E., & Miller, L. (2016). Designing for the other 'hereafter': When older adults remember about forgetting. In J. Kaye, & A. Druin (Eds.), Proceedings of the 34th Annual CHI Conference on Human Factors in Computing Systems (pp. 721-732). New York, USA: Association for Computing Machinery.
  • Rapp, A., Cena, F., Kay, J., Kummerfeld, B., Hopfgartner, F., Larsen, J.E., & van den Hoven, E. (2016). Future PD. The future of personal data: Envisioning new personalized services enabled by quantified self technologies. In Association for Computing Machinery (Ed.), Proceedings of the 24th Conference on User Modeling, Adaptation and Personalization (UMAP). New York, USA: Association for Computing Machinery.
  • van Gennip, D., Orth, D., Imtiaz, M.A., van den Hoven, E., & Plimmer, B. (2016). Tangible cognition: Bringing together tangible interaction and cognition in HCI [workshop]. In Association for Computing Machinery (Ed.), Proceedings of the 28th Australian Conference on Human-Computer Interaction (OzCHI'16) (pp. 662-665). New York, USA: Association for Computing Machinery.
  • van Gennip, D., van den Hoven, E., & Markopoulos, P. (2016). The phenomenology of remembered experience: A repertoire for design. In Association for Computing Machinery (Ed.), Proceedings of the 34th Annual European Conference on Cognitive Ergonomics (ECCE'16) (pp. e11). New York, USA: Association for Computing Machinery.
  • Versteeg, M., van den Hoven, E., & Hummels, C. (2016). Interactive jewellery: A design exploration. In C. Hummels, B. Ullmer, & S. Bakker (Eds.), Proceedings of the Tenth Anniversary Conference on Tangible Embedded and Embodied Interaction (TEI'16) (pp. 44-52). New York, USA: Association for Computing Machinery.
  • Zijlema, A., van den Hoven, E., & Eggen, B. (2016). Companions: Objects accruing value and memories by being a part of our lives. In Association for Computing Machinery (Ed.), Proceedings of the 28th Australian Conference on Human-Computer Interaction (OzCHI'16) (pp. 170-174). New York, USA: Association for Computing Machinery.
  • Angelini, L., Lalanne, D., van den Hoven, E., Mazalek, A., Abou Khaled, O., & Mugellini, E. (2015). Tangible meets gestural: Comparing and blending post-WIMP interaction paradigms. In The Association for Computing Machinery (Ed.), Proceedings of the 9th International Conference on Tangible, Embedded, and Embodied Interaction (TEI 2015) (pp. 473-476). New York, USA: Association for Computing Machinery.
  • Bakker, S., de Waart, S., & van den Hoven, E. (2015). Tactility trialing: Exploring materials to inform tactile experience design. In (Ed.), Proceedings of the 9th International Conference on Design and Semantics of Form and Movement (DeSForM 2015) Politecnico di Milano (Italy): Aesthetics of Interaction.
  • Mols, I., Broekhuijsen, M., van den Hoven, E., Markopoulos, P., & Eggen, B. (2015). Do we ruin the moment? Exploring the design of novel capturing technologies. In B. Ploderer, M. Carter, M. Gibbs, W. Smith, & F. Vetere (Eds.), Proceedings of the 27th Australian Computer-Human Interaction Conference (OzCHI 2015) (pp. 653-661). New York, USA: Association for Computing Machinery.
  • Moncur, W., Julius, M., van den Hoven, E., & Kirk, D. (2015). Story shell: The participatory design of a bespoke digital memorial. In R. Valkenburg, C. Dekkers, & J. Sluijs (Eds.), Proceedings of the 4th Participatory Innovation Conference (PIN-C 2015) The Hague, The Netherlands: The Hague University of Applied Sciences.
  • Pickrell, M., Bongers, B. & van den Hoven, E. (2015). Understanding persuasion and motivation in interactive stroke rehabiliation: A physiotherapists' perspective on patient motivation. In T. MacTavish, & S. Basapur (Eds.), Proceedings of the 10th International Conference on Persuasive Technology (PERSUASIVE 2015) (pp. 15-26). Chicago, USA: Springer International Publishing.
  • van Gennip, D., van den Hoven, E., & Markopoulos, P. (2015). Things that make us reminisce: Everyday memory cues as opportunities for interaction design. In The Association for Computing Machinery (Ed.), Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing (OzCHI 2015) (pp. 3443-3452). New York, USA: Association for Computing Machinery.
  • Feltham, F., Loke, L., van den Hoven, E., Hannam, J., & Bongers, B. (2014). The slow floor: Increasing creative agency while walking on an interactive surface. In A. Butz & S. Greenberg (Eds.), Proceedings of the 8th International Conference on Tangible, Embedded, and Embodied Interaction (TEI'14) (pp. 105-112). Munich, Germany: Association for Computing Machinery.
  • Golsteijn, C., van den Hoven, E., Frohlich, D., & Sellen, A. (2014). Reflections on craft research for and through design. In V. Roto, & J. Hakkila (Eds.), Proceedings of the 8th Nordic Conference on Human-Computer Interaction (NordiCHI'14) (pp. 421-430). New York, USA: Association for Computing Machinery.
  • Mols, I., van den Hoven, E., & Eggen, B. (2014). Making memories: A cultural probe study into the remembering of everyday life. In V. Roto, & J. Hakkila (Eds.), Proceedings of the 8th Nordic Conference on Human-Computer Interaction (NordiCHI'14) (pp. 256-265). New York, USA: Association for Computing Machinery.
  • Bakker, S., van den Hoven, E., & Eggen, B. (2013). Fireflies: Physical peripheral interaction design for the everyday routine of primary school teachers. In S. Jordà & N. Parés (Eds.), Proceedings of the 7th international conference on Tangible, Embedded, and Embodied Interaction (TEI'13) (pp. 57-64). Barcelona, Spain: Association for Computing Machinery.
  • Esteves, A., van den Hoven, E., & Oakley, I. (2013). Physical games or digital games? Comparing support for mental projection in tangible and virtual representations of a problem-solving task. In S. Jordà & N. Parés (Eds.), Proceedings of the 7th international conference on Tangible, Embedded, and Embodied Interaction (TEI'13) (pp. 167-174). Barcelona, Spain: Association for Computing Machinery.
  • Peeters, M., Megens, C., van den Hoven, E., Hummels, C., & Brombacher, A. (2013). Social stairs: Taking the piano Sstaircase towards long-term behavioral change. In S. Berkovsky & J. Freyne (Eds.), Proceedings of the 8th International Conference on Persuasive Technology (pp. 174-179). Sydney: Springer.
  • Reitsma, L., Smith, A., & van den Hoven, E. (2013). Storybeads: Preserving indigenous knowledge through tangible interaction design. In K. Hachimura, T. Ishida & N. Tosa (Eds.), Proceedings of the International Culture and Computing Conference (pp. 79-85). Kyoto, Japan: Curran Associates, Inc.
  • Vermeulen, J., Luyten, K., van den Hoven, E., & Coninx, K. (2013). Crossing the bridge over Norman's Gulf of execution: Revealing feedforward's true identity. In S. Bødker, S. Brewster, P. Baudisch, M. Beaudouin-Lafon & W.E. Mackay (Eds.), Proceedings of the 31st Annual CHI Conference on Human Factors in Computing Systems (pp. 1931-1940). Paris, France: Association for Computing Machinery.
  • Bakker, S., van den Hoven, E., & Eggen, B. (2012). Fireflies: Supporting primary school teachers through open-ended interaction design. In V. Farrell, G. Farrell, C. Chua, W. Huang, R. Vasa & C. Woodward (Eds.), Proceedings of the 24th Australian Computer-Human Interaction Conference (OzCHI'12) (pp. 26-29). Melbourne: Association for Computing Machinery.
  • Bakker, S., van den Hoven, E., Eggen, B., & Overbeeke, K. (2012). Exploring peripheral interaction design for primary school teachers. In R. Vertegaal (Ed.), Proceedings of the 6th International Conference on Tangible, Embedded and Embodied Interaction (TEI'12) (pp. 19-22). Kingston, Canada: Association for Computing Machinery.
  • Golsteijn, C., van den Hoven, E., Frohlich, D., & Sellen, A. (2012). Towards a more cherishable digital object. In P. Olivier & P. Wright (Eds.), Proceedings of the Designing Interactive Systems Conference (DIS'12) (pp. 655-664). Newcastle, UK: Association for Computing Machinery.
  • Mueller, F., Walmink, W., Toprak, C., Bongers, B., Graether, E., & van den Hoven, E. (2012). Hanging off a bar. In J.A. Konstan (Ed.), CHI '12 Extended Abstracts on Human Factors in Computing Systems (pp. 1055-1058). Austin, USA: Association for Computing Machinery.
  • Antle, A.N., Marshall, P., & van den Hoven, E. (2011). Embodied interaction: Theory and practice in HCI. In D. Tan (Ed.), Proceedings of the Human Factors in Computing Systems Conference (CHI '11) (pp. 5-8). Vancouver, Canada: Association for Computing Machinery.
  • Bakker, S., van den Hoven, E., & Antle, A.N. (2011). MoSo tangibles: Evaluating embodied learning. In M.D. Gross & N. Nunes (Eds.), Proceedings of the 5th International Conference on Tangible, Embedded and Embodied Interaction (TEI'11) (pp. 85-92). Funchal, Portugal: Association for Computing Machinery.
  • Kassenaar, P., Bredies, K., & van den Hoven, E. (2011). Designing for utilization: Putting design principles into practice. In I. Koskinen, T. Härkäsalmi, R. Mazé, B. Matthews, & J.-J. Lee (Eds.), Proceedings of the 4th Nordic Design Research Conference (Nordes'11) (pp. 324-329). Helsinki, Finland: Aalto University, Finland.
  • Kimman, F., Weda, H., van den Hoven, E., de Zeeuw, T., & Luitjens, S. (2011). Spinning in control: Design exploration of a cross-device remote. In M.D. Gross & N. Nunes (Eds.), Proceedings of the 5th International Conference on Tangible, Embedded and Embodied Interaction (TEI'11) (pp. 189-192). Funchal, Portugal: Association for Computing Machinery.
  • Smith, A., Reitsma, L., van den Hoven, E., Kotzé, P. & Coetzee, L. (2011). Towards preserving indigenous oral stories using tangible objects. In K. Hachimura, T. Ishida & N. Tosa (Eds.), Proceedings of the International Culture and Computing Conference (pp. 86-91). Kyoto, Japan: Curran Associates, Inc.
  • Speelpenning, T., Antle, A.N., Doering, T. & van den Hoven, E. (2011). Exploring how tangible tools enable collaboration in a multi-touch tabletop game. In P. Campos, N. Graham, J. Jorge, N. Nunes, P. Palanque, & M. Winckler (Eds.), Proceedings of the 13th Human-Computer Interaction Conference (INTERACT 2011) (pp. 605-621). Lisbon, Portugal: Springer.
  • van Erve, D., Vos, G.W., van den Hoven, E., & Frohlich, D. (2011). Cueing the past: Designing embodied interaction for everyday remembering. In J.-B. Martens & P. Markopoulos (Eds.), Procedings of the Second Conference on Creativity and Innovation in Design (DESIRE'11) (pp. 335-345). Eindhoven, The Netherlands: Association for Computing Machinery.
  • Wijnen, J., & van den Hoven, E. (2011). Connected sketchbook: Linking digital files to physical pages. In J.-B. Martens & P. Markopoulos (Eds.), Procedings of the Second Conference on Creativity and Innovation in Design (DESIRE'11) (pp. 43-46). Eindhoven, The Netherlands: Association for Computing Machinery.

Conference Presentations, Colloquia, and other presentations

  • Zijlema, A., van den Hoven, E., & Eggen, B. (2017, January). Memory cue evolvement with personal objects and media: The development of the item-memory relation over time. Poster session presented at the 12th Biennial Meeting of the Society for Applied Research in Memory and Cognition Conference (SARMAC XII), The University of Sydney, Australia.

Further Information

Contact Details

Telephone: +61 2 9850 4127
Email : ccd@mq.edu.au
Web : www.ccd.edu.au

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